Model Objects
List of: Discussion Topic
Subjects: Entity, Model Object
Contents: Fundamental Concepts

An entity is the most basic ACIS object. It is implemented in the C++ class ENTITY. All entities have a common set of functionality, such as the ability to save and restore themselves to and from a file, copy themselves, and debug themselves. All other geometric and higher level ACIS model objects are derived from the ENTITY class.

A model object is any object that can be saved to and restored from a save file (.sat or .sab). ACIS model objects are implemented in C++ using a hierarchy of classes that are derived from the ENTITY class.

This chapter describes the ENTITY class and how the model geometry classes, model topology classes, and attribute classes (all derived from class ENTITY) are integrated together to form a model. For information about specific classes, refer to the reference templates in online help.
PDF/FCG/04MDOBJ.PDF
HTM/DATA/ACIS/FCG/04MDOBJ/0000.HTM