| active primitive list |
| List of: | Glossary Items | |
| Subjects: | Rendering Control | |
| Contents: | Glossary | |
| An internal list of geometric primitives maintained by the rendering library for rendering operations. The list must be explicitly specified by an application using the function LiSetPrimitiveList. Geometric primitives that have been created but are not part of the active primitive list will not be rendered or considered in any rendering operations, such as shadow map calculations. | |||||