| attribute state |
| List of: | Glossary Items | |
| Subjects: | Attributes, Rendering Control | |
| Contents: | Glossary | |
| The information that determines how a geometric primitive will appear when rendered. In vector rendering modes, the attribute state defines the line style. In shaded rendering modes the appearance is derived from four shader functions that determine the color, transparency, illumination model and surface displacement of the primitive. The ratio of the height of a rectangular region to its width. Commonly used to refer to the aspect ratio of the screen. | |||||