| filter |
| List of: | Glossary Items | |
| Subjects: | Filtering, Rendering Control | |
| Contents: | Glossary | |
| An entity filter is a procedure that allows entities in a list to be selected or rejected based upon color, entity type, or potentially other criteria. Filters can be logically ORed, ANDed, and NOTed together. Also, part of a transparency shader that approximates clear or colored glass. | |||||