flat shading
List of: Glossary Items
Subjects: Rendering Control
Contents: Glossary

Flat shading is a method of rendering the geometric model as a solid in which each face is assumed to be opaque with a single, uniform base color. Curved surfaces are approximated by a mesh of polygonal facets, and each facet is shaded uniformly with a single average color. Reflectance, displacement, transparency, texture spaces and shadows are not supported in this mode. See also Gouraud shading.
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