Phong shading
List of: Glossary Items
Subjects: Rendering Control
Contents: Glossary

Phong shading is a method of rendering the geometric model as a solid in which each face is assumed to be opaque with a single, uniform base color. Curved surfaces are approximated by a mesh of polygonal facets, and facet colors are interpolated as the normals of a scanline across each facet (vector-normal interpolation).
PDF/GLOSSARY/01GLOSS.PDF
HTM/DATA/ACIS/GLOSSARY/01GLOSS/0259.HTM