shader prototype
List of: Glossary Items
Subjects: Rendering Control
Contents: Glossary

A shader prototype or type can be considered as a template from which an instance of a shader function is created. Shader prototypes are analogous to objects or classes in an object oriented language such as C++. As with C++ classes, shader prototypes are not used directly themselves, but serve as a means of creating the instances that actually do the work.
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