| shading pipeline |
| List of: | Glossary Items | |
| Subjects: | Rendering Control | |
| Contents: | Glossary | |
| The shading pipeline is a sequence of distinct operations carried out during the shading part of the rendering process. Shader functions are applied in a fixed order, so that if applicable, a displacement shader will precede a transparency shader that in turn precedes a color source shader. The term pipeline is used because in general these operations cannot be carried out in parallel. | |||||