| wrapped texture |
| List of: | Glossary Items | |
| Subjects: | Texture Spaces | |
| Contents: | Glossary | |
| A wrapped texture is an RH_MATERIAL that supports texture mapping, through the use of an appropriate shader. Wrapped texture states define the color of a point on the surface of a primitive in terms of its texture coordinate as opposed to the world space coordinates employed in solid texture states. | |||||