| AcisMemType |
Specifies the persistence of memory allocated via the
ACIS memory manager.
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| acovr_continuity_level |
Used to specify the continuity (G0 or G1) requirement that will be enforced by an edge constraint.
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| acovr_tol_type |
Used to specify the type of gap (position or tangent) that is referred.
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| AF_ADJUST_MODE |
Specifies the adjustment mode.
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| AF_GRID_MODE |
Specifies the grid mode.
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| AF_SURF_MODE |
Specifies the surface mode.
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| AF_TRIANG_MODE |
Specifies triangulation mode.
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| Arg_Type |
Defines the type of data held by a
Render_Arg.
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| blend_coord_type |
Specifies the blending of true surfaces with the approximating one outside the polygon.
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| blend_how |
Specifies blend behavior when the rolling ball meets a smooth or non-smooth edge at the start, middle or end of the blend sequence.
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| blend_transition |
Defines the kind of transition blending is required to make when the blend runs off an underlying entity.
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| bl_continuity |
Specifies the continuity with which a blend face meets adjacent body faces.
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| bl_convexity |
Defines the convexity of a blend.
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| bl_cvxty_ents |
Text specifies blending convexity.
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| bl_ed_convexity |
Specifies blending convexity of an entity.
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| bl_ed_sense |
Defines the sense of the blend spring curve along the edge to help define where the blend goes.
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| bl_how_ents |
Text specifies what type of blending is to be performed at ends.
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| bl_v_property |
Specifies blend behavior at a vertex attached to one or more blended edges.
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| bndy_type |
Specifies on which boundary of a surface a pcurve lies.
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| BOOL_TYPE |
Specifies the type of Boolean operation.
|
| bs2_curve_form |
Classifies the end conditions of a 2D B-spline curve.
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| bs3_curve_form |
Classifies the end conditions of a 3D B-spline curve.
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| bs3_surf_form |
Classifies the end conditions of a 3D B-spline surface.
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| bs_conic_type |
Classifies a B-spline curve as a type of conic section.
|
| BULLETIN_TYPE |
Specifies creation, change, or deletion of a model entity.
|
| closed_forms |
Number of closed forms for blends.
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| copy_action |
Text specifies what to do with elements involved in a copy.
|
| cross_section_forms |
Number specifies the type of cross section.
|
| CURVE_EXTENSION_TYPE |
Number specifies the extension type.
|
| c_level |
Specifies the level of checking done for entity "sanity" checking (e.g., with API
api_check_entity). This level is set using option
check_level.
|
| DataType |
Written to a binary SAT file to identify the type of data items in an unknown
ENTITY. They are given explicitly and must not be changed.
|
| DM_flipped_state |
Specifies relative handedness of two surfaces linked together.
|
| DM_target_memory |
Specifies what happens to target curve (or point) when converting between constraints and loads.
|
| DS_CSTRN_SRC |
Classifies and identifies constraint purpose and behaviour.
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| DS_PFN |
Enumerator for
DS_pfunc type_id.
|
| DS_TAGS |
Enumeration of all possible tag object types.
|
| error_type |
Specifies the type of error that is to be found by the
VBL_SURF error functions.
|
| face_body_rel |
Specifies the relationship between face and body entities.
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| fieldtype |
Specifies the type of vector field built as a boundary field.
|
| loop_type |
Specifies the type of a loop classified by
api_loop_type.
|
| merge_action |
Text specifies how merging is performed.
|
| MESH_MANAGER_SEARCH_ORDER |
Specifies the search order during mesh output.
|
| NDBOOL_KEEP |
For a non-destructive Boolean operation, this optional flag may be used to specify the preservation of either or both input bodies. If the blank body is to be preserved, the result body will be returned via the
BODY pointer,
result_body.
|
| Output_Mode |
Specifies the format of scanlines output by subsequent rendering calls to application graphics drivers.
|
| PAT_CHECK_TYPE |
Used in
api_set_entity_pattern and in
api_refresh_entity_pattern, to specify checking behavior to follow the application of a pattern (in versions 7 and 8, a logical was used instead, so in adding "check-and-fix", it is backward-compatible with the former type and the associated behavior).
|
| PAT_NEXT_TYPE |
For entities with next() methods, include this switch to specify how it should work when the entity has a pattern holder.
|
| Phlv5SegSta |
Specifies the status information.
|
| Phlv5SegVis |
Specifies the type of visibility.
|
| point_body_containment |
Specifies whether a point lies inside, outside or on the boundary of the body. Used by
point_in_body().
|
| point_containment |
Specifies whether a point lies inside, outside or on the boundary of the body. Used by
api_point_in_body().
|
| point_face_containment |
Specifies whether a point lies inside, outside, or on a face.
|
| point_support_containment |
Indicates for variable radius blends where the blend is in relation to the entity on which the blend lies.
|
| Projection_Type |
Specifies the type of projection. Required for refinement criterion that use image space.
|
| rad_form_ents |
Text specifies the type of radius blending.
|
| Render_Control_Var |
Rendering control variables for ray-tracing.
|
| Render_Mode |
Specifies the mode of rendering.
|
| RNDR_PROJECTION_TYPE |
Specifies the type of projection to use when rendering.
|
| sec_form_ents |
Text specifies the form of section.
|
| sg_gap_type |
Defines the method use to close an offset gap.
|
| sg_point_ent_relation |
Specifies whether a point lies inside, outside, or on the boundary of an entity.
|
| Shader_Type |
Specifies the type of a shader.
|
| split_action |
Text specifies what to do with elements involved in a split.
|
| trans_action |
Text specifies what to do with elements involved in a transform.
|
| underlying_sf_type |
Text specifies surface type.
|