| Deformable Modeling Library |
| List of: | Discussion Topic | |
| Subjects: | Deformable Modeling | |
| Contents: | Standalone Deformable Modeling | |
| The deformable modeling library is a self-contained C++ component designed to enhance an existing geometry kernel with deformable modeling capabilities. | |||||
| This chapter discusses topics specific to the Standalone Deformable Modeling Component library. The deformable modeling library is not intended to be used as a standalone geometry kernel. It depends on an external geometry kernel for application functions such as persistence and rollback and for some simple intersection and evaluation functions. | |||||
| A deformable model (sometimes abbreviated 'dmod' in the code) refers to the geometry to be deformed. Deformable models can be splines, surfaces, or curves. Deformable models are modified by applying behaviors, such as loads, to domains in the model. Each time a behavior changes, the deformable model is solved for a new shape. | |||||