Description:
|
Given a body as input, copies the given body and all its associated ("connected") entities, if any, using each entity's copy and fix-up methods (e.g.,
copy_scan,
copy_data,
fix_pointers, etc.). This includes entities that are above and/or below the given body in the topological hierarchy. For example, copying an edge copies the coedges, loops, faces, shells, etc., as well as all the associated curves, vertices, points, attributes, etc. If there are no associated entities, only the given body is copied.
|