Sweeping

Open all sections Open All Close all sections Close All



Close this section 1. Sweeping Component
Sweeping Basics
Revolve a Face
Revolve a Wire Body
Sweep a Planar Face
Sweep a Solid Face
Sweep a Wire
Sweep Along a Path
Sweep Along a Vector
Sweeping with Options
Sweep To:
Sweeping to a Body
Using Selective Booleans
Branches
Using the Keep Law
Surface Clipping
Sweeping With Draft
Draft Sweeps with Angle Specifications
End Offset Distance
Draft Law
Draft Profile with Internal Loop Handling
Draft Degeneracy Repair
Gap Repair
Axis Sweeping
Revolve on Sweep
Linear Segmented Revolve
Revolved Solid Body from Open Wire Body
Profile Orientation and Twisting
Rail Laws
Rigid Sweep
Sweep With Twist
Angle Specified Twist
Law Specified Twist
Partial Path Sweep
Sweep Results
Defining a 2D or 3D Body
One- or Two-Sided Bodies
Defining an End Type
Keep Profile Face on Closed Sweep
Mitering
Self-intersecting checks in sweeping
Rails, Vector Fields, and Hedgehogs
Feature Naming
Sweeping an Open Path Without Draft
Sweeping a Closed Path Without Draft
Sweeping With Draft Resulting in No Gap Faces
Sweeping With Draft Resulting in One Gap Face
Sweep With Draft Results - Two Gap Faces
Sweep With Draft Resulting in Degenerate Topology
Sweep With Miter
Sweeps With End Caps Merge
C++ Examples Using Sweeping
Using Function api_sweep_with_options
Using the Sweep Options
Open this section 2. Scheme Extensions
Open this section 3. Functions
Open this section 4. Classes
Open this section 5. Options
Open this section A. Reference Summary
Open this section B. Syntax Summary
Open this section C. Derivation Summary