transform:rotation
List of: Scheme Extensions
Subjects: Modifying Models, Transforms
Contents: Kernel

Action: Creates a transform to rotate an object about an axis.

Filename: kern/kern_scm/tran_scm.cxx

Syntax: (transform:rotation origin-position


axis-direction angle)

Arg Types: origin-position position

axis-direction gvector

angle real



Returns: transform


origin-position specifies the start location of the rotate.


axis-direction specifies the axis direction of rotation. The right-hand rule determines the direction of rotation.


angle specifies the angle in degrees to rotate the object.

Example: ; transform:rotation

; Define a working coordinate system.

(define wcs1


(wcs (position 0 0 0) (gvector 1 0 0)


(gvector 0 1 0)))

;; wcs1

; Set a color for the wcs.

(entity:set-color wcs1 6)

;; ()

; Create a solid block.

(define block1


(solid:block (position 0 0 0)


(position 5 10 15)))

;; block1

; OUTPUT Original


; Create a transform and then create its reflection.

(define transform1


(transform:rotation


(position 0 0 0) (gvector -3 0 0) 45))

;; transform1

; Apply the transform to reflect the block.

(define transform


(entity:transform block1 transform1))

;; transform

; OUTPUT Result



Figure 15-7. transform:rotation
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