Purpose:
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Defines a sphere as an object in the model.
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Derivation:
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SPHERE : SURFACE : ENTITY : ACIS_OBJECT : -
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SAT Identifier:
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"sphere"
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Filename:
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kern/kernel/kerndata/geom/sphere.hxx
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Description:
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SPHERE is a model geometry class that contains a pointer to a (lowercase)
sphere, the corresponding construction geometry class. In general, a model geometry class is derived from
ENTITY and is used to define a permanent model object. It provides model management functionality, in addition to the geometry definition.
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SPHERE is one of several classes derived from
SURFACE to define a specific type of surface. The
sphere class defines a sphere by its center point and radius.
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Along with the usual
SURFACE and
ENTITY class methods,
SPHERE has member methods to provide access to specific implementations of the geometry. For example, methods are available to set and retrieve the center and radius of a sphere.
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A use count allows multiple references to a
SPHERE. The construction of a new
SPHERE initializes the use count to 0. Methods are provided to increment and decrement the use count, and after the use count returns to 0, the entity is deleted.
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References:
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KERN
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sphere
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Constructor:
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public: SPHERE::SPHERE
();
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C++ allocation constructor requests memory for this object but does not populate it. The allocation constructor is used primarily by restore. Applications should call this constructor only with the overloaded
new operator, because this reserves the memory on the heap, a requirement to support roll back and history management.
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public: SPHERE::SPHERE
(
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SPAposition const&,
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// center point
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double
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// radius
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);
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C++ initialize constructor requests memory for this object and populates it with the data supplied as arguments. Applications should call this constructor only with the overloaded
new operator, because this reserves the memory on the heap, a requirement to support roll back and history management.
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public: SPHERE::SPHERE
(
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sphere const&
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// sphere
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);
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C++ copy constructor requests memory for this object and populates it with the data from the object supplied as an argument. Applications should call this constructor only with the overloaded
new operator, because this reserves the memory on the heap, a requirement to support roll back and history management.
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Destructor:
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public: virtual void SPHERE::lose
();
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Posts a delete bulletin to the bulletin board indicating the instance is no longer used in the active model. The
lose methods for attached attributes are also called.
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protected: virtual SPHERE::~SPHERE
();
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This
C++ destructor should never be called directly. Instead, applications should use the overloaded
lose method inherited from the
ENTITY class, because this supports history management. (For example,
x=new SPHERE(...) then later
x->lose.)
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Methods:
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protected: virtual logical
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SPHERE::bulletin_no_change_vf (
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ENTITY const* other,
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// other entity
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logical identical_comparator
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// comparator
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) const;
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Virtual function for comparing subclass data - called by
bulletin_no_change. For the
identical_comparator argument to be
TRUE requires an exact match when comparing doubles and returns the result of
memcmp as a default (for non-overridden subclasses).
FALSE indicates tolerant compares and returns
FALSE as a default.
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public: SPAposition const& SPHERE::centre
() const;
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Returns the center of the
SPHERE.
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public: virtual void SPHERE::debug_ent
(
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FILE*
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// file pointer
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) const;
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Prints the type and address of this object, roll back pointer, attributes, and any unknown subtype information to the specified file. Refer to the
ENTITY class for more details.
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public: surface const& SPHERE::equation
() const;
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Returns the
surface equation of a
SPHERE.
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public: surface& SPHERE::equation_for_update
();
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Returns a pointer to
surface equation for update operations. Before performing a change it checks whether the data structure is posted on the bulletin board. If not, the routine calls
backup to put an entry on the bulletin board.
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public: virtual int SPHERE::identity
(
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int
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// level
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= 0
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) const;
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If
level is unspecified or 0, returns the type identifier
SPHERE_TYPE. If
level is specified, returns
SPHERE_TYPE for that level of derivation from
ENTITY. The level of this class is defined as
SPHERE_LEVEL.
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public: virtual logical SPHERE::is_deepcopyable
(
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) const;
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Returns
TRUE if this can be deep copied.
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public: SPAbox SPHERE::make_box
(
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LOOP*,
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// list of LOOPs
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SPAtransf const* t
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// for future use
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= NULL,
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logical tight_box_switch
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// for future use
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= FALSE,
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SPAbox* untransformed_box// for future use
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= NULL
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) const;
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Makes a bounding
box for this
surface. The
box contains the complete underlying
surface and ignores the bounding
EDGEs, unless the
tight_sphere_box option is on.
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public: void SPHERE::operator*=
(
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SPAtransf const&
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// transform
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);
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Transforms a
SPHERE. Before performing a change it checks whether the data structure is posted on the bulletin board. If not, the routine calls
backup to put an entry on the bulletin board.
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public: double SPHERE::radius
() const;
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Returns the radius of the
SPHERE.
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public: void SPHERE::restore_common
();
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The
RESTORE_DEF macro expands to the
restore_common method, which is used in reading information from a SAT file. This method is never called directly. It is called by a higher hierarchical function if an item in the SAT file is determined to be of this class type. An instance of this class will already have been created through the allocation constructor. This method then populates the class instance with the appropriate data from the SAT file.
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sphere::restore_data
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low-level geometry definition for sphere data.
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public: void SPHERE::set_centre
(
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SPAposition const&
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// center point
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);
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Sets the
SPHERE's center point to the given
SPAposition. Before performing a change it checks whether the data structure is posted on the bulletin board. If not, the routine calls
backup to put an entry on the bulletin board.
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public: void SPHERE::set_radius
(
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double
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// radius
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);
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Sets the
SPHERE's radius to the given value. Before performing a change it checks whether the data structure is posted on the bulletin board. If not, the routine calls
backup to put an entry on the bulletin board.
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public: surface* SPHERE::trans_surface
(
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SPAtransf const&
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// transform
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= * (SPAtransf* ) NULL_REF,
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logical
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// reversed
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= FALSE
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) const;
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Returns the transformed
surface equation. If the logical is
TRUE, the
surface is reversed.
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public: virtual const char*
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SPHERE::type_name () const;
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Returns the string "sphere".
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Internal Use:
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full_size
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Related Fncs:
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is_SPHERE
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